Lost odyssey can you leave grand staff




















To the south is another metal pipe with steam blowing across it, so obviously that's not the way to go. Go north instead, and go past the Experiment 1 tanks. You'll see an elevator shaft, but no elevator within it. Instead, look to the right of the shaft on the other edge of the catwalk, and you'll see a ladder leading downward: that is your target.

Follow the linear catwalks and ladders, and you'll come to another small section with a shaft going down and a ladder going up. Taking the shaft down doesn't lead anywhere with treasure, and is therefore a complete waste of your time.

Instead, take the ladder up. You'll be on the other side of the impassible pipe bridge. Go camera-down northwest , and follow the catwalk around. Three treasures will lie before you in trash cans, but your focus should be the elevator to camera-right east.

However, don't enter the elevator yet: you need to prepare your party. Because you haven't saved in awhile, you definitely don't want to make a mistake here. Fully heal your party, especially the MP of your mages.

We recommend setting up your team so you have Kaim by his lonesome in the front, and four mages in the back. Cooke, Jansen, Sarah, and Ming should fill those roles nicely. The Castle Station - 4. The pots are just as you arrive, then you'll find a Pipot on the west side whom you can give the Solid Seed to get the Tough Seed.

This one has to be delivered in Numara, but we'll do it later. Castle of Uhra - Station Square - 4. Open the two chests north, then speak with Carlen : you'll deliver the Soldier's Letter, getting the Freedom Armband. Outside of the Front Gate - 4. Go east all the way to a metal bridge where you'll find "Lomur" who will give you Missing Person Poster. Go back a couple of sub-areas to The Castle Station and speak with Wolph on the right, then return to Lomur and he'll give you 9 Nightmare Seal s.

Residential Area - 4. Gongora's Mansion - Hallway - 4. Like all of these items, it's a sparkling object. Gongora's Mansion - Magic Research Lab - 4. Ride it afterwards to reach the Study. Gongora's Mansion - Study - 4. Get the items, then go back to the Lab, exit to the Hallway and exit north-west from the Hallway.

Gongora's Mansion - Courtyard - 4. Secret Cave - 4. Map of the area. Anti-Sleep will be important soon too: make sure at least Kaim and Seth have it. Proceed operating the valves you come across they don't really do anything special except the one giving you D , find a couple of secret passages one after breaking a wall, another hidden before the exit north-east and be prepared for a simple event fight north-east.

The fight is aganst a Generator, which takes almost no damage from spells, can cast All-Sleep and All-Poison, and four dolls which can be respawned by the Generator itself -- they deal little damage. When it's all done, go back the elevator should now be available for a little shortcut to Grand Staff Construction Base.

Ipsilon Mountains. Valley Road - 4. The Magic Industry City of Gohtza. Treasure located in Terrace Cave we'll go there later. If you didn't earlier, speak with Sanya somewhere northeast to deliver Letter to Mom and get the Black Belt accessory as reward. Speak with Gybal, one of those Anubis-like characters, straight south from Rosa's Restaurant. Before doing what he wants, take the elevator to the Abandoned Apartment and reach the 10th floor, then enter the door north Rahiel's; read below.

To satisfy his request you will need to go to Uhra's entrance, speak with a guard on the left of the taxi and then head to Barku's emporium in the Main Street use the taxi in the Great Gate area to reach the Central Station Square quickly ; at last, examine a sword in the shop to get Broken Khent Sword , then report this in Low Town in Gohtza enter from Gohtza City - East from now onwards to get the Happy Flower accessory as reward.

Raihel's General Store - 4. Many items, nothing much relevant except Ground Mine , White Flame Candle and the new ring components.

If you don't mind, buy at least a couple of White Flame Candles since they will be very useful for an optional boss later. You can fight the first Backyard battles if you want, but you probably need more preparation to succesfully deal with the secret conditions and do everything concerning them, so I will save them for later.

Gohtzan Refugee Camp. Speak with Ryzel, standing opposite the "inn", who will ask you to fix something in the Exterior sub-area map. When you've done it, speak with him again for your reward: 5 Death Powder s.

Treasure located in the Crimson Forest, but it is a Level 2 Treasure we'll get there later. Black Cave. Here's a map if you need. The Great Hall of Foul Creatures - 4. Ice Canyon. The fourth is located in the next place story-related, so it has to wait another bit.

This is a good accessory, but needs the "Royal Equipment" skill before being passed to other characters. Terrace Cave. Map of the area Note: light-blue lines are the path you should follow to reach the 12th Treasure. Terrace Cave - 4. The enemies here are "Hardened", so you want to either use spells or simply Turn-Tail away. We will return in this place for a later optional quest; as for now, mop up the area and then leave. The Great Ancient Ruins.

Map of the area lower zoom here Note: follow the text description in order to avoid confusion. The platforms will often be one-way-only.

White lines are fictionary extentions of the path which I used to draw away from each other levels on the same layer. The orange numbers are the order you will ride the platforms, the pink numbers are platforms you will send to your partners see note below and pink numbers in brackets mean you need to "send" that platform from somewhere else to make it appear. Red platforms and lines are platforms which require you to stand on the platform along with a pillar to ride it down, and green platforms are platforms you can send away by removing the pillar on them.

Introduction note: your party will split in some sub-areas, grouping Kaim's family altogether four characters including him and the rest in the other group. The Trooky and Money enemies can steal from you rispectively any item and gold: defeating their leader means getting them back, and the Trooky robberies can be stopped the same way as the Elmons in the Ice Canyon.

The Money hit hard and steal more rarely, so it's better if you leave this for after clearing this area once, with your full party back. Persistence skill link with the blondie will be much helpful from now onwards. Freeform General's Pen is a good skill for Kaim and Seth. Spirit Magic Lv 2 or superior is a must for the boss fight you want to use Gamble.

Legacy of the Eastern Tribe - 4. Astral Square - 4. Ride platform 1. As you approach platform 2 you can't see 4 yet , a scene will trigger and the party will split: you can switch between the groups pressing the "RB" button of your controller. Ride platform 2 with Kaim, switch to Seth and operate the glowing sphere near platform 2 to send Kaim up. Note: Turn-Tail is recommended. Keep me logged in on this device.

Forgot your username or password? Facing Gongora at Grand Staff - what level should I be? Where are the other technician at experimental staff? How do I get the enemies in the Experimental Staff Remains to drop their items? Can I get my items back when I start over? The back room of Ninn's Boutique? The next elevator takes you to the third area, the Grand Staff Armory.

In here are tanks with enemies called Experiment 1. These guys are practically bosses themselves, but luckily are optional. If you have been blitzing the game so far, then ignore them at all costs; they have constant regeneration that heals them for over HP per turn, and it's hard to do that kind of damage if you're using non-Ultimate Weapons and are around level Anyway, in the Armory, take the first right you can, and you'll drop back down into the Second Boiler.

A computer is just to your left, so trigger it to shut down another steam valve. Now, you can either go back to the right and take a ladder up to a catwalk, or you can hop on some metal platforms to the left of the computer. Either way, they lead to the same place, namely the other part of the Second Boiler. Trace your way through here, then take the next lift up. You'll find yourself back in the armory. There are more tanks with Experiment 1 in them, if you care to take them on.

Take the first eastern path, and you'll drop back down to the Second Boiler, but in an area previously inaccessible. You'll get a nice new weapon for Mack for your efforts. After that, ride the little platform back to the main catwalk, proceed back to the lift, and you'll be back in the armory. Now, ride the small platform there to the central area of the armory, where you can pick up a new magic spell from a treasure chest. Hopefully you're not getting tired, but it's time to double back.

Take the platform back to the northern part of the armory, then go toward the elevator that brought you here. You'll see that there are actually two elevators practically next to each other. The one on the left is the one that brought you here from the Second Boiler.



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